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03 Feb 2018

Intel to launch augmented reality glasses in 2018: Reports

Intel might launch smart glasses this year

According to media reports, Intel is set to launch augmented reality (AR) glasses in 2018.

These smart glasses, that are currently being called 'superlite' by Intel employees, will be developed in collaboration with Taiwanese manufacturer Quanta Computer.

The news highlights Intel's strong plans to branch out from making chipsets and into the augmented reality market. Here is more on it.

In context

Intel might launch smart glasses this year
The smart glasses will feature laser projectors to display information


The smart glasses will feature laser projectors to display information

The glasses will be able to display contextual information in the user's field of view.

It will feature a laser-based projector that will reportedly reflect the said information off the lens and onto the user's retina.

The device will also support Bluetooth connection through which users will be able to pair their glasses with their phones.


Intel to create an AR spin-off company

The reports also stated that Intel will sell a majority of its stake in a company that will be an augmented reality spin-off called Vaunt. It will lead Intel's plans of launching the commercial smart glasses.

Intel reportedly values the new AR company at $350 million and to that end, is seeking investors to back the promising technology.

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Intel and its relationship with augmented reality

This is not Intel's first time in the AR space. In 2015, it had acquired an AR wearables firm called Recon Instruments and shut it down in 2017. The chipmaker has also worked with industrial AR headset company Daqri in the past.

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What's AR?

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What's AR?

Asked on 03-02-2018 by Anonymous

Answered by NewsBytes

Augmented Reality is similar to the idea of superimposing images, but in this case, in the existing world. AR adds elements to the real world much like a cut-out of an object but they are intuitive and allow users limited interaction. AR objects, though digitally created, look extremely real with nifty features such as elements becoming bigger or smaller depending on distance from users.

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