
Inside John Wick's brutal and brilliant combat techniques
What's the story
The John Wick series has become an integral part of US cinema, famous for its brutal action scenes and unique fighting style. The evolution of John Wick's fighting techniques showcases a fusion of martial arts, tactical shooting, and choreography that has enamored the audience. Here's a look at how his fighting style has developed over the movies, featuring some of its hallmarks.
#1
Martial arts influence in 'John Wick'
The core of John Wick's fighting style is rooted in martial arts. Judo, Brazilian jiu-jitsu, and karate take center stage throughout the franchise. The forms bring fluidity and precision to his movement, making it easier for him to take down opponents. The combination of these martial arts forms lends a seamless flow to combat scenes, setting John Wick apart from other action heroes.
#2
Tactical shooting techniques
Another critical element of John Wick's fighting style is tactical shooting. His expertise with firearms is apparent from his impeccable aim and rapid reloads under pressure. The choreography includes realistic gun handling techniques employed by law enforcement and military personnel. Paying attention to such minute details adds to the authenticity of the action sequences and makes them more riveting for the viewers.
#3
Choreography and cinematic presentation
The choreography in John Wick is important in demonstrating his fighting capabilities. Each scene is so well-planned that it transitions from hand-to-hand combat to weapon usage seamlessly. The filmmakers use long takes and wide shots to capture the extent of action without quick cuts or shaky camera work. This way, audiences can appreciate the intricacy and skill of each fight sequence.
#4
Evolution across film installments
As the series goes on, John Wick's fighting style also progresses with the new challenges he faces. Each installment brings fresh elements while sticking to the core techniques established earlier on. For example, later films include more environmental interactions where objects within reach become improvised weapons during the fights—adding an extra layer of creativity into already dynamic scenes.