
5 hidden details about 'Fringe' you never noticed
What's the story
Fringe is one of those science fiction television series that had audiences glued to their screens with its intriguing plotlines and complex characters. While most of us are aware of the on-screen drama, here are a few interesting behind-the-scenes facts that made the show even more unique. From casting decisions to special effects, here's looking at what went into bringing this show to life.
Casting insights
Casting choices that shaped 'Fringe'
The casting of Fringe was instrumental in making the story come alive. For starters, Anna Torv wasn't the first choice for Olivia Dunham. But her audition blew producers away so much that they immediately changed their minds. Likewise, John Noble's portrayal of Walter Bishop gave the character depth and complexity, making him a fan favorite.
Science insights
The science behind 'Fringe's' fiction
The show was often a fine line between science fiction and reality as it used real scientific theories to build its plotlines. The writers consulted scientists to accurately portray concepts like parallel universes and fringe science experiments. This focus on authenticity did wonders for them, as it rooted the series' fantastical elements in plausible scientific ideas.
Effects insights
Special effects that brought 'Fringe' to life
Special effects played a key role in defining Fringe's surrealistic feel. The team employed a combination of practical effects with CGI to create realistic shots without depending too much on digital technology alone. This enabled more immersive storytelling by blending visual elements into each scene effortlessly.
Music insights
Music's role in setting the tone of 'Fringe'
Music played an integral role in setting the mood during episodes of Fringe. Composer Chris Tilton created episode-specific scores for important moments in episodes, which added depth to emotions. All this while keeping it uniform across seasons with recurring musical motifs. These motifs were tied to characters or events in story arcs.