'PUBG' just one of many violent, explicit mobile games: Javadekar
(Sourced from PTI)
Many mobile games are "violent, explicit and addictive," and PUBG was just one example, Union Minister Prakash Javadekar said on Sunday, announcing a government plan to set up a center of excellence in gaming and other related areas to promote Indian cultural ethos. PUBG was among over 100 China-origin mobile applications banned by the government last year.
Javedkar said his ministry has decided to form a gaming center to teach courses related to VFX, gaming, and animation so that new games are developed that promote Indian cultural ethos. Addressing the opening ceremony of the virtual exhibition and prize announcement of Khel Khel Mein - A Pan Maharashtra Toy/Game/ Project Design Competition - Javedkar said the courses will commence this year itself.
"Happy to announce that the Ministry of Information and Broadcasting in collaboration with IIT Bombay has decided to form a Center of Excellence in gaming and other related areas," the Minister for Information and Broadcasting said. "We are at an advanced stage of preparation and this will come into effect as the new session begins in 2021," he added.
"Prime Minister Narendra Modi is passionate about preserving and perpetuating Indian values, heritage, and cultural ethos and is putting in immense effort so that the children and youth of our country are made aware of our rich culture and tradition," the minister said. "We can also introduce those values via modern technology and put it to optimum use," he said
Javadekar said, "Many games played on mobile and other gadgets are violent, explicit, addictive and tend to create a complex in the mind of children. PUBG was just one example of it, but criticizing those games is not the solution."
"The solution is to create our own games and apps in line with #MakeInIndia for the world so that these are adopted the world over for their basic values that are an integral part of our Indian ethos," Javadekar said. "This effort by the Modi Government will fructify and lead the nation into creating new games that promote Indian cultural ethos," he said.